Fandom On The MediaWiki Software Program

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Memory Alpha is a wiki encyclopedia for matters associated to the Star Trek fictional universe. Fandom on the MediaWiki software. Memory Alpha accommodates over 62,000 articles in its English language edition. The positioning is also available in a number of other languages. In 1995, Dan Carlson created a personal Star Trek starship database referred to as Starfleet Ship Registry. By 2000, he had expanded the database's scope and renamed it Starfleet Reference Database, together with it as one of many 5 fundamental sections of his newly-launched webpage The Gigantic Assortment of Star Trek Minutiae. Within the fall of 2003, Harry Doddema proposed the creation of a Star Trek wiki in a submit on the Flare Sci-Fi Forums. Carlson was involved within the idea and the 2 of them went to work. Using Starfleet Reference Database as a framework, they named the mission Memory Alpha, after the Federation's central library from the TOS episode "The Lights of Zetar". Memory Wave Alpha officially launched on December 5, 2003, as a bit of the Star Trek Minutiae webpage.



In April 2004, Memory Wave Alpha was launched as its own website. In February 2005, Memory Alpha joined Wikicities (now often known as Fandom). By September, it was the most important challenge on Wikicities and a central hub for Trekkies. That month, Memory Alpha received the Ex Astris Excellentia award from Ex Astris Scientia, MemoryWave a Star Trek reference site. By October 5, 2006, Memory Alpha had reached the 20,000 article mark. On June 20, 2007, Memory Alpha reached 25,000 articles. In 2007, Entertainment Weekly named Memory Alpha one of many 25 Essential Fansites. Vulcan mineral that permits Spock to locate Nyota Uhura. Crockett, Christine (September 17, 2006). "A 40-12 months 'Trek'". Sun Journal. p. B1. Carlson, Dan (August 3, 2020). "History of Star Trek Minutiae". Carlson, Dan (July 29, 2016). "The Story of Vokaya: Beyond a Fan's Wildest Dreams". Barnett, Cynthia (September 1, 2005). "Wiki Mania". Florida Development. Vol. 48, no. 5. p. Newquist, Ken (October 10, 2005). "Sci-Fi Site of the Week". Richardson, Will (2006). Blogs, Wikis, Podcasts, and Other Highly effective Net Tools for Classrooms. Thousand Oaks: Corwin Press. Michelle (October 5, 2006). "Memory Alpha Surpasses 20,000 Articles". TrekToday. Christian Höhne Sparborth. Memory Alpha," the online Star Trek Encyclopedia, Surpasses 25,000 Article Mark". ABV. "25 Important Fansites". Memory Alpha Has Been So Helpful" During STAR TREK Past Writing Course of". Martinelli, Marissa (September 21, 2017). "The Keepers of the Canon". Slate. The Slate Group LLC.



Nintendo is a company whose very title is synonymous with video gaming. Chances are high that you have performed on, or no less than seen, one of the three generations of residence video sport techniques the company has created, not to mention the enormously fashionable hand-held sport system, the Gameboy. The present system, the Nintendo 64 (N64), was a technical tour de force when it was introduced, and still compares admirably to other consoles available on the market. As you learn by the subsequent few pages, you'll find out how the N64 was developed, what's contained in the box, how the controller works and the way it all works collectively. You will also find out about the game cartridges and how they differ from CD-primarily based video games, all in this version of HowStuffWorks. An 8-bit system based mostly on the 6502 processor and a few custom chips, the NES got here along with Tremendous Mario Brothers; this inclusion of an accurate dwelling version of one among the most well-liked arcade games on the time turned out to be pure genius.



Sales of the NES have been phenomenal. This established Nintendo as the dominant dwelling video game producer till the late '90s, when it was eclipsed by the rival Sony PlayStation. In 1989, Nintendo introduced a brand new 16-bit system dubbed the Tremendous Nintendo Leisure System (SNES). Inside a few years, rivals had launched 32-bit systems that eclipsed the capabilities of the SNES. So, Nintendo introduced an agreement with Silicon Graphics Inc. (SGI) to develop a new 64-bit video recreation system, code-named Project Actuality. Although SGI had by no means designed video recreation hardware before, the corporate was regarded as one of the leaders in computer graphics know-how. However the delays and shortage of video games during the first yr of availability gave the advantage to Sony, who had released the PlayStation over a year earlier. Let's take a look at the components inside an N64, and what their capabilities are. Co-Processor: "Reality Co-Processor," 62.5 MHz customized chip that combines the graphics and audio methods.